
Build your very first animated scene in Cavalry, from a blank composition to a finished, looping export. You’ll get oriented in the interface, animate a shape with keyframes and easing, then take your first step into systems-based thinking using a duplicator and stagger behaviour.
11m
Build your very first animated scene in Cavalry, from a blank composition to a finished, looping export. You’ll get oriented in the interface, animate a shape with keyframes and easing, then take your first step into systems-based thinking using a duplicator and stagger behaviour.
Build your very first animated scene in Cavalry, from a blank composition to a finished, looping export. You’ll get oriented in the interface, animate a shape with keyframes and easing, then take your first step into systems-based thinking using a duplicator and stagger behaviour.
11m
Build your very first animated scene in Cavalry, from a blank composition to a finished, looping export. You’ll get oriented in the interface, animate a shape with keyframes and easing, then take your first step into systems-based thinking using a duplicator and stagger behaviour.

